By Michal Levin
Welcome to our multi-device global, a global the place a user’s event with one software can span many devices—a phone, a capsule, a working laptop or computer, the television, and past. This functional booklet demonstrates the diversity of how units relate to one another, combining to create robust ensembles that convey greater, built-in reports for your users.
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Extra info for Designing Multi-Device Experiences: An Ecosystem Approach to User Experiences across Devices
The design can’t be 100% identical across the different devices, and it shouldn’t be. Different devices vary in size, display, input method, interaction model, use mode, context, and more, as outlined in Table 2-1. | The Consistent Design Approach 23 TABLE 2-1. 1” 15–27” 32–60” Proximity 6–12” 10–18” 12–22” 5–15” Where used Practically everywhere Mostly at home, but also on the go Mostly at the Home office/home Use mode Mobile Mobile Mostly stationary Stationary Viewing mode Lean back and lean forward Lean back Lean forward Lean back Interaction model Touch-based— direct manipulation on-screen.
In many cases, it’s the desktop experience (which most products already have) that is replicated on the mobile device, with some adjustments made to accommodate different devices’ characteristics. FIGURE 2-1 The consistent approach: the same content offering is replicated across devices, with some adjustments to accommodate each device’s characteristics. These adjustments address differences between devices in facets like form factor, screen size, interaction model (touch, keys, voice), and sensors (GPS, accelerometer, gyroscope, and others).
FIGURE 2-18 Hulu Plus WiiU device demonstrating the complementary relationship between the show on TV (in this case, Nickelodeon’s Teenage Mutant Ninja Turtles), and the related content displayed on the WiiU in parallel (info and available actions). Question to the Reader Can you think of ways Trulia or Google Search could benefit from contextual design approaches across devices? , renting a house, looking for a place to eat tonight) and break down each one to its user flow steps. For each step, try to define the context (where is this taking place?