By Jon Speelman
The significant other quantity to interpreting the Endgame and is the reason a few functional examples.
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Extra info for Endgame Preparation: Advanced Analysis of Important Areas
Xh2? 1 9 e 5 wins. 18 J.. xe3 J;� c8 20 fe 21 x xc8 2 1 JL. a6 comes into consider ation as Black remains in rather a bind. 21 22 *xb4 23 *c4?! 23 *f2! lltc7 24 * g l ! is sug gested by Uhlmann as better than the game. In practice, it is easier 37 to win with pawns on both wings. 23 �xb2 24 J� xa7 Exploiting the back-rank weak ness and coming out one pawn ahead. 24 K f8 25 *fl h6 26 *c7 �e8 27 iitb7 ttcl I t is better for Black to retain queens as White's king is a little open. 1. a8 30 *el tt h4 + g6 31 *d2 32 *b4!
1. f4 + , Black's king is worse on g7. � xc3 28 K dl 42 5 a4: Bronstein 's System 29 kl. d7 + * h6!? 29 . . * f6 30 be ';4. e7 is slightly worse for Black. The text leads to complications. 30 be b5! 31 a6 3 1 � xa7 ';4. a8 wins back the pawn since 32 'J4 c7 � e6 33 � d4 � xa5 34 f4 � a4! restrains 35 I;t dd7 as 35 . . � xf4 is possible. c5 31 32 g b2 b4 33 cb? 33 wd3 is better, actively using the king as Black's queenside pawns are now rather exposed. cb 33 34 g xa7 � e6! Black has lost a pawn but by restraining active play by White he will probably draw.
Black will develop with . . g6 and . . g7. 6 . . _ac8 (6 . . 1l_d7!? is similar but the bishop may be better on c8. No tempo is really lost, as the knight on h4 will probably have to retreat to f3 eventually) 7e4 e5 8 de 'lilf'xd 1 + 9 � xd 1 (9 *xd1 � g4) _i b4 + 1 0 _id2 j_xd2 + 1 1 * xd2 �xe4 + with adequate counterplay. The tacti cal player would find himself at home in the critical line 6 . . ixc4!? ed 9 e5 de!! xf7 + iJj xf7 I I 'iit;' xd8 I I cb! 1 2 �c7 + * e6! threatens to queen on a I , and also threatens 1 3 .