By Paul Motwani
Hugely unique pondering is GM's Motwani's description of the acronym-based technique he advocates for chess considering.
those that play H.O.T. chess will building up an armory of mnemonics to assist them focus all in their powers on key chessboard matters in a scientific means, even within the complete warmth of conflict. After GM Motwani explains how one can undertake this methodical method of their video game, you are going to instantly supply due concept to King safeguard, pawn constitution, etc., and so come to a transparent, target overview of positions. His principles even expand to events past the board, and let you maximize your strengths relating to your opponent's. This publication comprises dozens of Motwani's deeply annotated video games, with GM Motwani describing his proposal approach throughout the online game, and the way he makes use of his special approach to chess thinking.
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Xh2? 1 9 e 5 wins. 18 J.. xe3 J;� c8 20 fe 21 x xc8 2 1 JL. a6 comes into consider ation as Black remains in rather a bind. 21 22 *xb4 23 *c4?! 23 *f2! lltc7 24 * g l ! is sug gested by Uhlmann as better than the game. In practice, it is easier 37 to win with pawns on both wings. 23 �xb2 24 J� xa7 Exploiting the back-rank weak ness and coming out one pawn ahead. 24 K f8 25 *fl h6 26 *c7 �e8 27 iitb7 ttcl I t is better for Black to retain queens as White's king is a little open. 1. a8 30 *el tt h4 + g6 31 *d2 32 *b4!
1. f4 + , Black's king is worse on g7. � xc3 28 K dl 42 5 a4: Bronstein 's System 29 kl. d7 + * h6!? 29 . . * f6 30 be ';4. e7 is slightly worse for Black. The text leads to complications. 30 be b5! 31 a6 3 1 � xa7 ';4. a8 wins back the pawn since 32 'J4 c7 � e6 33 � d4 � xa5 34 f4 � a4! restrains 35 I;t dd7 as 35 . . � xf4 is possible. c5 31 32 g b2 b4 33 cb? 33 wd3 is better, actively using the king as Black's queenside pawns are now rather exposed. cb 33 34 g xa7 � e6! Black has lost a pawn but by restraining active play by White he will probably draw.
Black will develop with . . g6 and . . g7. 6 . . _ac8 (6 . . 1l_d7!? is similar but the bishop may be better on c8. No tempo is really lost, as the knight on h4 will probably have to retreat to f3 eventually) 7e4 e5 8 de 'lilf'xd 1 + 9 � xd 1 (9 *xd1 � g4) _i b4 + 1 0 _id2 j_xd2 + 1 1 * xd2 �xe4 + with adequate counterplay. The tacti cal player would find himself at home in the critical line 6 . . ixc4!? ed 9 e5 de!! xf7 + iJj xf7 I I 'iit;' xd8 I I cb! 1 2 �c7 + * e6! threatens to queen on a I , and also threatens 1 3 .